Hi Boxers, Am trying to make an object collide with another if they are of different shapes. How would one go about that? James
Hi guys, tell me please, I use obj and collision shape "MESH", but then collide does not work for me. How can i fix this? [IMG] [IMG] @Sean Buildbox
Hi, I am New Boxer, My first game I collect star coins. If Character Collied it should remove and sore will get 1++. Working fine in the...
Anyone has an idea why when adding an object with spawn for example does not work if placed on a scene ? The original placed object and coins work...
Hello! I'm trying to make my character change color on collision with another object. If collides again change back to the original color I set...
hello! I have a 3D world where the character must collide with objects to push them around, I have set the bounce for the objects to 0. This got...
Hi, I'm looking to make an object that doesn't have physics turned on suddenly turn on (and fall from the sky) after colliding with my actor. How...
I know it's a basic problem, but I don't know how to do. 1- My player is facing an enemy and he can shoot a bullet....
I have a challenge - I have two small platforms (left-A and right-B) and centered above them a static object. I want a ball (character) to bounce...
Hi there, Is it possible to kill an enemy when they hit an object? Right now i got a object set up with collion on collide and destroy type on...
I'm trying to solve an issue where a character can have a light shine in front of them and illuminate only where the beam is being focused. I...
So I have my character with a advanced move with angular velocity set to -2. I would like to change the rotation direction (clockwise to anti...
Guessing there is a tutorial out there somewhere, but can't seem to find it and feel like a complete newbie right now. *sigh* I am looking to...
Hi guys, I'm wondering how to make a gameplay like this: There's a scene with character can run around and collect things. Now at the end of a...
I only ask the easy questions ;) If I wanted to block an enemy bullet, one would think setting it to collide - and setting the blocking object...
When character going to the next scene, he stops, but running animation continues while I am pressing run button. It looks like character collides...
how can i make the character jump over an object wich the collision type is -no colide- then make it -collide- after the character is up to it...
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