For some weird reason, control functions aren't working in the worlds duplicated. Advanced move controls only work when connected to the original world ui. Even after creating a new world UI, controls no longer work.
I bet this might be a bug and not intentional which is why I didn't say. Advance move connected to Character button worked well for me before. Duplicating worlds wasn't a problem. Now, each world ui duplication with advanced move must be specifically linked to a new character button. Simpler terms, if you create a new mode by duplicating worlds and their ui, if using advanced move for characters, new advanced move components and character buttons must be created. In my other game, once duplicated, component actions worked once nodes were connected properly. Now it's different.