It seems that Transform Logic for Replace Position isn’t working in the Scene it’s used in and the positions refer to the START Scene. For example in a vertical game, if you replace the Y axis coordinate with a value in Scene 2, it teleports it to that location in Scene 1. How do you get the Logic to apply to the Scene it's placed in? Thank you. @NikRudenko
If you set transform 'Affect operation' to 'Add' and set position, it should add values to current position. I believe you can set position only relative to world (start scene) with 'Replace', and current position (with 'Add').
Replace replaces a value and Add adds a value to the existing value. Replace Position values on Y axis don’t work on vertical games and Replace Position values on X axis don’t work on horizontal games. The coordinates aren’t local to each scene, so it resets the Object(s) respective position to the START scene.