I am tying to implement the enemy spawn feature in the attached project. However, the character goes through the portal (Move Object 1) & no enemy is spawned. The enemy should be spawned at location 544.104, 727.331 as per the transform i have setup The above implementation works perfectly well in a linear word. Since, this is a circular world there might be some setting which i am missing ? Please see below Screenshot for Transform settings: - Please refer to this for the Transform implementation for enemy spawn Below is the video which i am referencing to implement this feature: Would really appreciate anybody who can help me , i am stuck
In the Transform you set up, you are "Adding" in the "Affect operation". This Adds those numbers to the original numbers which means that it will be spawning WAY off screen. You need to "Replace" not add.
Hi Jerry, I have tried all options Add, Replace & Multiply. In fact i tried with replace after reading through your comment. It not working, nothing happens on the screen Satya