Hey all. Currently I am revamping my very first game - Santa vs Zombies, which I made with a different drag/drop engine around 3-4 years ago now. I want my enemies to drop, follow the ground, then drop to the platform below, but they are currently just running in a straight line. It's like gravity doesn't affect them. The game world gravity is set to -90 which works well for the character movement. This is what i am trying to do with my enemies. They spawn, walk to the end of the platform and drop to the next platform etc. I thought about using paths, but it would be too messy with the different types of enemies maybe? Thanks