Hello, I have a little problem! In my Game i use "Health" for some characters. And to show the player when he lose one health, i made a heart objekt whitch is spawn from the character. (made this inside the image editor of "taking damage") like you see on the image. But the problem is, the object is only spawn one's.. when the character looses his first "Health". When the character collides the second time with a enemy and loose a "health" it doesn't spaw or show anything! Someone knows how I can fix this? Thank's
Don't make the animation a spawner. Just assign an animation with a number of frames. Right now in the lower right corner you only have 1 frame. So make a 10frame animation (not a spawner) and each time your character takes damage the animation will play.
Thanks for your Answer, yes you are right! But when i use a object, i can let them fall down like a physic objekt and it looks very cool in the game!