Hey everyone, I am trying to have checkpoints in a game but can't seem to get it to work like I could in BB 2D. I was hoping someone has figured out how to get it to work for 3D and could share their insight. Thanks.
I found this video by @Hanomax I think this should work as long as your game move along the Z axis. Fortunately mine does, I hope this also works for you! @haitham
The method in the video worked for me, I actually had it pretty close to begin with the problem I was missing was I didn't have load checkpoint in the "edit components" section of the 3D world. I also needed @Sean Buildbox node on my UI. Works flawlessly for me.