Excellent little article detailing the revenue history, the highs and lows, from the game: A Dark Room. http://amirrajan.net/app-dev/2015/11/13/adr-revenue-updates/ It’s been two years since A Dark Room iOS has been released. Michael and I want to be as open as possible with our numbers so here they are in raw format, along with a summary (approximate). If you want to crunch these numbers and possibly share any insight you find, that’d be wonderful.