Hi, I have in my game some platform that move vertical in different velocity. When the values of my platform is more than 3 the character jump only in the corner of platform. When the value is two or one the character can jump in anywhere of platform. Regards!
Maybe it's the size of the collision frame. Is it set? Can you put an image with the collisions activated to see it?
And with a larger platform works well? Check also the frame of collisions of the character, it changes between circular and polygonal. And lastly, also if the jump is set to be from the ground.
Hi, Appymes, Yes, work well. The problem is when the values of my platform is more than 3 is weird. Regards!
Try changing the platform's movement system. If you use the Transform logic, change it to Path and vice versa.
First to all, thanks for your time and suggestion but doesn't work. However, the problem is when the platform move Up, but when move Down can jump. Regards!