Hi, Is there a fool proof way to mirror path logic? I have a path coming in from the left of screen and going right. I want to exactly mirror it to come in from right and go left. I'm basically using trial and error and can almost mirror it, but not good enough. Is there a better/easier way than constantly tweaking and testing? Cheers.
copy paste and reverse the scale? So scale would be -1,1 or 1,-1 depending on the direction of travel
I should have clarified, the path isn't straight, it has turns. You're suggesting reversing velocity on the asset right? I've come up with an ok solution, just make the world grid squares really small to more accurately plot the paths.