One Scene

Discussion in 'Buildbox General Discussion' started by Pixelateddaddy, Aug 10, 2016.

  1. Pixelateddaddy

    Pixelateddaddy Boxer

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    Is it a good idea to build a giant level keeping it in one scene? I'm making a metroidvania platformer game and my main level area is just a big map all on one screen. Is this a good idea or no?
     
  2. Christoph

    Christoph Miniboss Boxer

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    You might wanna ask @VectologyGames. He is the master of big scenes.

    But generally speaking, make your scenes as small as you can. Buildbox loads all images of the current scene + all images from the next scene into memory which means the bigger the scenes the bigger the need for more memory. Something current devices lack a bit and older devices practically do not have.

    Also, you might wanna play with the back and side deletion threshold which decides after how many pixels the game can start deleting the objects in your game. If objects are deleted and your character is able to go back, he won't find anything there but a black hole.
     
    CREAZCYK likes this.

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