Ive seen it done but never knew how it was achieved. Character is running and when they jump and hit a wall, player then jumps again between walls. Like Mario does. Anyone know how this is done?
You will have to add advance moves to your character and add collision and affected asset - select one wall left side wall and put right side velocity --- and another advance move, affected assed put the right wall and add negative linear velocity.
i tried but not working well fr me, can U explain More,i am trying to make game like vector Nekki,so Please explain
Problem is if you have the jump from ground option on then you cannot jump form a wall -- unless I am missing something? So you hit the wall, and while as @Jaky1 said an Advanced Move can change your horizontal velocity, you cannot jump from there. You can auto bounce your character up by controlling the vertical velocity but that is not the same game control as you would expect from a Mario type game...
thanks for Replying,YEs jump from ground is on and Here is video which shows this Jump in Builfbox and Here is my video Working on https://www.facebook.com/video.php?v=1206749486074079
and One Thing more as U Can See In My video character is jumping Almost 3 times and How To Reduce This to only one jump.
You might as well explain to all other boxers what you did to make it work... A "everything is working now" doesn't help anyone reading this thread. Thanks!
Can you share the screenshot of the character settings? Did you use actions or any other things that made this happen?
if U want wall reverse jump u need to Make sure that jump From ground off and u have to Use two component actions with collion On in That component action and on right wall use velocity 40 and -20 and it will Do The jump For u,i mean reverse jump
If you want it to make jump from wall to wall by Tapping I guess then you will have to add Ghost jump with lower values and on same button as advanced velocity, so the advance move only happens when you tap.
Thanks guys. Yes I think there was a misunderstanding here. Automatically jumping and going up was not a big deal for me using the Advanced Move. But to tap right on the wall to go up or if you miss it fall down (without flappy bird settings aka unlimited jumps with no jump from ground), that was the one I could not do that. I will try couple of more things like that ghost jump idea - thanks @Jaky1