I was thinking of trying to have enemies that are attached to magnet powerups. The problem with that is how to control the strength of the magnet. The magnet strength is WAY too high and doesn't allow the player to react/move away fast enough. I like this idea since there isn't a way to create AI based enemies but doesn't quite work. Any help would be great.
I tried the same and I agree totally they zip in way too fast and there is no way to control the speed.I put a post in the feature request awhile back about possibly having an option for the objects or enemies to automatically move towards the character but didn't get a response. So not sure if they're trying to add it in the future or if it's being worked on at all. It could be used in so many types of games, it would be nice to have