Level Based On Coins And Go To Next Level

Discussion in 'Gameplay' started by gashigashi, Jul 9, 2016.

  1. gashigashi

    gashigashi Avid Boxer

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    can anyone tell me how to make coins and fuctional , when the guest play level 1 and earn all coins how to make them to go the next level ?

    also Tell me how to show catch coins in screen ( like this 0/30 or 29/30)

    PLS HELP ME (sorry for my english)
     
  2. ajcoryat

    ajcoryat Avid Boxer

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    @gashigashi looks like you need to spend some time looking at the Tutorial Videos and reading the owner's manual.
    I realize that it is not your native language.
    If you do nothing, by default will each level (scene) you design is randomized in gameplay.
    So one scene leads into another scene randomly.
    However, you can stack them end to end, so that they are in sequence 1 -> 2 -> 3 etc
    To end a level at a particular point, you will go to your Gamefield UI and drag in an Event Observer and set its parameters to suit your needs.
    To show coins, you need to drag in "Label" and set it to a coin score that you want, there are several settings to choose from.
    I also put these labels at Game Over: Distance and Coins depending on the game.
     
    gashigashi likes this.
  3. gashigashi

    gashigashi Avid Boxer

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    thank you man you are save all my time by the way Im making 30 levels , 25 of them i finished :)
     

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