Issue With Timer To Start After A Few Scenes

Discussion in 'How Can I...?' started by isthisrequired, Jul 1, 2017.

  1. isthisrequired

    isthisrequired Boxer

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    Hi,

    I'm trying to implement a timer that only starts counting down after the character gets to the second or third scene, but I have the timer set up in the World UI. Is there any way to keep it in the World UI but have the timer not begin until the third scene? Also, for some reason my timer goes 3x faster than normal time. How can this timer's speed be adjusted? Thanks!
     
  2. isthisrequired

    isthisrequired Boxer

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    To clarify, the timer is set up in the World UI, but I don't want it to start until the player reaches the 2nd scene. Is this possible to achieve while keeping it in the World UI? Also, for the second part of my question, for every one second that passes "in real time", 3 seconds pass in the in-game timer, and I was wondering if I could get help in fixing this. Thank you!
     
  3. isthisrequired

    isthisrequired Boxer

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  4. adrogdesigns

    adrogdesigns Avid Boxer

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    not sure it is possible in the same world for the timer to start at a different scene, you would have to have a separate UI.
    So maybe a menu jump from world 1 scene 3 to jump to world 2 which has the timer
     
    isthisrequired likes this.

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