Can some one help with this. I am setting up a world where the basic character has to jump on a platform. Also I am using the jumping settings and want the character to jump only once to the above platform but player cannot jump with the consistent flappy syle bounce but a one push jump to each platform. So the character must jump through the platform and land on the top of it. I have tried several techniques but cant quite come up with a winner!
1- make the jump counter to 1 and the jump itself into high value depend in your gravity play with it 2- in the object collision editor press the one way collision it's an arrow in the the to top left