how do we setup a secondary action for the character like in the pit so on button release it performs another operation. Is it the switch button in the game field or the character button? Is this then actioned on an event? Sorry if this is a duplicate post. Thanks
@dtanner2000 It's is mixture of advance move (slide) and a ghost jump allocated to one single control button i have not tried it yet but you can give it a try ~Good Luck
@nguyenvankhoa8686 You can do it by adding advance move of character and import slide animation and give it some linear velocity, and select slide button form event drop down(drop button in gamefield UI with unique name first) PFA. ~Good Luck