Hi, I have been playing around with an idea but so far only come up with one solution which is messy. If I have a floor which is set to enemy and a tile on top of that floor how can I make character go onto that tile without dying from the enemy floor underneath? I have been playing around with making the tile a powerup and invincible but its really messy and not ideal. Does anyone know a better way to handle it? Btw the tile moves around otherwise I could just build the enemy floor around the tile.