Hi there, I'm working on a 2D game. There are mountains, character has to avoid crashing to them. The problem is; their shape doesn't fit to cube or sphere collision shape. I added a pic. I tried several solutions which includes making a 3D .obj file of mountains. They didn't work out. Is there any solution to edit or add new collision shapes? Thanks indeed
Just create a new shape and add it on top of the gap. Set the collision to enemy or whatever it is you are using a bingo. Once you are happy, just unlink the 3d node model, so it will appear in editor but not in preview mode.