Hi, I would like to change an enemy animation based on the distance of the player. For exemple: A hedgehog. When the player is near : the hedgehog show their spikes. Thanks for your help
i need also, if we insert animation in default section the enemy start it immediately, how to set when character is near?
That it's not possible, unfortunately. That would be a great feature the wake up by a distance it wakes up the object if it has linear or angular velocity but it doesn't wake up the animation itself.