Hi, I'm currently making a game with Buildbox 3. I was wondering what happen if i publish an update of the game, like i added items to buy and levels. I'm storing information in the Settings variable. Like custom currency, items and whatever they are unlocked or not. Will that be reset ? Here is an exemple of my Settings : Settings.skins = []; Settings.skins[0] = {id:1, unlocked:true}; Settings.skins[1] = {id:2, unlocked:false}; etc... I don't want to lose the unlocked items, but if i make an update and add a skin, like Settings.skins[2] for exemple, the variable must be added to Settings when i update the app. Is there a better way to store information, keep it when i update the game and have the ability to add items ? Thanks in advance !