2.5D Design Hurts My Eyes

Discussion in 'How Can I...?' started by trudnai, Nov 24, 2015.

  1. trudnai

    trudnai Miniboss Boxer

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    Hey Guys,

    Not sure where to put this question, but here it goes anyways:

    I have started with a concept game with a 2D side scroller one. Everything was fine, then decided to have a go and try to make the graphics design a bit more interesting and turn that to a 2.5D design (almost like voxel style, however, it does not move on the Z coordinate at all).

    When I do that, I feel my eyes hurt, which is super weird, as again, the only difference are the bricks, original design was just look like the side of the brick, and I have just replaced the object's default animation to the new graphics...

    Just to have a little idea about the design:

    Screen Shot 2015-11-24 at 8.24.55 PM.png

    Any idea what is that? Is this something to do with the colors I use or something else?

    Thanks,
    Tamas
     
  2. VectologyGames

    VectologyGames Serious Boxer

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    Lack of contrast. Your eyes cannot focus on any particular object.
     
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  3. trudnai

    trudnai Miniboss Boxer

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    Thanks @VectologyGames! You must be right, it seems contrast was just about too small for my eyes, plus removed the gradients which helped as well. Probably I can put back gradients but not as much, will play a bit with that. Today I have learnt something new about design :)
     
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  4. VectologyGames

    VectologyGames Serious Boxer

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    I'm actually developing a series for Indie Game Devs focusing on design principles. This is the next step in the game dev evolution.
     
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  5. Jamie

    Jamie Avid Boxer

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    RE the contrast issue - I think it is the use of gradients that is strenuous rather than aesthetically pleasing
     
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