How do you call an external function from Buildbox to interact with a Cocoapod written in Swift? We've tried using the JavaScript scripting...
Hey boxers, I am wondering if anybody else ran in this issue with Windows Store/UWP builds or if it is just my stupidity: I am opening...
We're trying to make a "pixel art" game, in perhaps 8-bit style... and I put that in quotes because I'm not at all concerned about the resolution...
just updated BB to latest version, it has tvOS support. my question is that, it means that cocos2d-x is supporting tvOS or BuildBox is using some...
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