How can I make two objects/enemys that kill each other when they collide but don't kill there clones. For example: A black and a white cube. When...
If there are two or more clones of characters on the screen if one clone dies other clones must die. How can i do that?
1) - I get the basics with convert to clones... but what does convert to global clones do, exactly? Same thing but across all the worlds in your...
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