Hello everyone! Here is Beta release of 2.3.7 MAC: http://download.buildbox.com/buildb...3.7-2228_ef9514b808ebcaec257a16f9fa1833b7.zip WIN: http://download.buildbox.com/buildb...3.7-2228_257188b8edd92ce6e030b2e32d5ab0e9.exe In this version we fixed few very annoying bugs like Advanced Move, Ad Integrator Rewarded Videos, Cooldown for small amount of scenes. But the biggest challenge was to modernize some under the hood code. We updated some guts inside 2.x so your future experience will be better. We fixed bunch of issues but few issues I still want to add in to final release: - background issue in some cases - remove the “Cancel” option from Alert View Here is full change log: - fixed Advanced Move behavior - scene cool down is working properly when you have small amount of scenes. - improved ad integrator for rewarded videos - user is able to add invalid format (i.e Zip) as Character / Object / Action / Background - rename Event labes inside Advance Move for Swipe Controller - on iOS fixed irresponsive screen edges - fixed crash when you try to duplicate image - tons of extra polish for Xcode and Android Studio projects Cheers.
Yes. It was Android fix. We also updated our MoPub templates for Ad Integrator. Should working like a charm now. Ping me if you had any issues with those callbacks
Great update, one think for now: I need to open Buildbox twice on first it's always authentication failed and second time it's ok but i get this fetching android etc info in the bottom right corner
That is where we downloading export modules. We download BB2 naked and then BB downloads modules during first start.
Thank you, but i have this every time after failed authentication, and that is happening every first time i open Buildbox after closing it I have no VPN turn on or anything
I'm very excited to see the under the hood changes, and was wondering if any changes are planned for PC. I tried exporting my game to Windows a couple weeks ago and noticed it stutters a lot. The game works great on iOS and Android, plus I have an i7 CPU and a 1070 graphics card, so my machine should be able to run it flawlessly. I made this game in 2.3.6 and just tried exporting in 2.3.7 beta, and the exact same problem occurs. I emailed the exported game to support@buildbox.com so you can see what I'm talking about. I have multiple publishers interested in publishing this title for PC, so if you could get this fixed as soon as possible, it'd be very greatly appreciated.
What exactly has changed regarding the Rewarded Videos in the Ad Integrator? They were working for me in 2.3.6.
@NikRudenko can you please let know what are the new changes for rewarded video? Can’t see it as a different case it is working same as of now compared to 2.3.6
In 2.3.6 we had issues with AdIntegrator Rewarded Video for Android and . There is was no way to call "rewardedVideoEnd" event and reward player with coins. In this version we solved that. This is only for AdIntegrator stuff. Build In Ads working as usual without any changes.
Thanks for feedback. That is probably due to those "under the hood changes". (Retina and HiDPI stuff).
Hi Nik, I sent a bbdoc and a video to Miko about the Play Cooldown still not working. Did you see that? Hope it can get fixed 100% with final release of 2.3.7.
Hi Nik, is this the right place to report a bug I found in 2.3.7? I noticed that the red edge of the game frame does not immediately kill a character when the character goes through as it properly did in 2.3.6.