Bro i think android is bigger market than ios so if he releases in google play he will definetly be success
@BeeDhan The loop that characters goes through has an action of Gameplay which changes the complete movement and game settings so Jump to Fly
Hey Christoph. Spent a little time with the game last night(and will today as well). Firstly, you are a cruel cruel dude!! Ha. Hard!!! Secondly, I absolutely love the polish. The menu animations and subtleties in the design, graphics, and everything else looks amazing. Dude, I hope you get as popular as Color Switch!! Now to find time to work on my own game(s)
I am stupid or I don't see change on appstore ? They should change the app with the featured one. They didn't change nothing there are the same apps. Why?
Android will be next. Awesome feedback. Thank you very much Jerry. It's really great if others like your work. It keeps me going. No idea. lol. I'm getting crazy reloading the page over and over again for the entire day. I suppose it has to do with Thanksgiving and they will update tomorrow. It's called the modern torture of indie developers.
haha, bloody holidays. Yea they never update the store on holidays, and last time a holiday was on a Thursday they didn't update till the next week. Hopefully it will be tomorrow for you. I See its had a few downloads which is good for you.
Appstores are updated. We weren't as lucky as I hoped we would be. We got featured in Europe but the app appears until the end of the section. South Korea has a feature as well... Oh well... it wasn't meant to be.
Thats awesome, its still good, and at the end is not to bad, it rotates around every few days, by the end of the week it might at start. All the best with it.
Hey @Christoph, first of all congratulations on your game, I have to admit it is awesome! I played it myself and it is very challenging and beautiful, keep the games coming man! I just wanted to ask you how you took the full resolution screenshots (2208x1242) and for tablet (2048x2732) and also the video recordings? I have been searching and I came across another thread which YOU created, looking for a solution to that. I just don't have an iphone6 plus nor an ipad pro either, and I was wondering if you discovered a solution different than rescaling BBpreview's screenshots. Thank you very much
Hi @Christoph, Just downloaded and played your game I really like the execution on the art style. It's clean and modern, and even if the shadow is a bit overused I think your able to bring something fresh to the table. Regarding the gameplay, it's friggin difficult Not sure about the ad videos though. They are skippable, but they ruins the flow. I am dying all over the place, and all I want is to get back into the action. And they are a bit too intrusive. Congrats on being featured in Norway App Store too!
Also for video I tried recording the 1980x1020 (Full hd 100%) buildbox preview and at 9 seconds of footage the file is 320MB Is there a better solution to all of this, for someone like me, I don't own a mac or any apple devices...
I don't think it does rotate. Once you download apps they disappear and the other apps move to its place. Thanks mate. I really am against video ads as interstitials and if I would have published on my own I probably would have disabled them. But to be honest, they give much more money than still images. I think after every 6 death it is not as bad. We decided together (publisher + I) that we would leave them because of that. Also, banner ads are disabled still,... but could be enabled every time now. Regarding the trailer question: Umbrella did the trailer, but just record the gameplay and put the same video in the background with a ~300% zoom to get the blurred effect. Pretty simple. And yes, you need a device with a nice resolution. A 5s wouldn't be enough.