We are working on BB 2 The problem, When buying a character with in game coins the character price should be reduced from the over all coin amount. But the coins counter does not change. Current coin amount is acting like the total or best amount while the game keeps track of how much coins actually a player has and prevent them from buying characters if he doesn't have enough balance. The counter wont show the actual remaining amount of coins the player has Is it a Bug and how to solve it? Thanks, Ehab
@eyeshield2301 As @heathclose mentioned. Use Current for amount type. to walk you through: Use a label In the label properties Function : score World : All Score type: Coins Amount: Current. selecting current will update the amount so it change if you bought something.