In our previous post, we showed the evolution of Bounce and gave some backstory on how this game came to be. In this post we will dive deeper into the level design of Bounce and share stats from the first few days.
The video below walks you through the actual creation of this game. You’ll learn about the original design philosophy and see the Buildbox save file that was used to create the final version of the game:
Now let’s check out some stats.
Bounce has been officially featured by Apple. It was also a trending search term and hit the Top 25 of both the iPhone and the iPad charts:
[…] At the time of this writing Bounce is still hovering in the Top 50 of all free games and is available on iOS and Android. Make sure to also check out our story of how Bounce was created and see a video of the Buildbox save file. […]
[…] The Making of Bounce: Inside a Top 25 Game […]
[…] The Making of Bounce: Inside a Top 25 Game […]
[…] The Making of Bounce: Inside a Top 25 Game […]
[…] The Making of Bounce: Inside a Top 25 Game […]
Hello, I was wondering if anyone could share some of the physics of the ball in this game. I am currently making a game involving a ball that bounces around on the screen in all directions. My problem is that the ball is picking up too much speed on some of the bounces and ends up bouncing all over the screen super fast, and then ends up bouncing back and forth from one side of the screen to the other super fast, all the way down the screen. My ball is an object rather than the character because I have a different character. I have tried a lot of different settings and can’t seem to solve this problem. Any help would be great!
Hi Brendan, the way Buildbox is constructed your character has to be a character not an object, unfortunately.
Hello Trey
That’s a great achievement for a buildbox game. I am wondering what is the benefite to publish your game through a professional publisher instead of doing yourself? How that service works?
Thank you
Regards
Thanks for your reply.
As per your instruction I downloaded a trial copy, got a 15 day trial key to try the software out before making a decision but no, that additional section is not there. Including a screenshot of my installation.
http://i.imgur.com/dRr4PKi.png
Kindly help me out as the game I have planned need these features.
Expecting your response at the earliest.
Thanks.
Hello.
I was thinking of purchasing buildbox in installments.
But one thing I am noticing is that all the tutorial, showcase and other videos which are uploaded to youtube none of them have this additional button (or menu option) beside menu and scene editor under which some new features like “Virtual control Buttons”, “Key Mapping”, “Joystick”, “Accelerometer” etc.
Only 2 menu options are there, the other one mentioned in this page (https://www.buildbox.com/buildbox-version-1-1/ ) is missing from the the screencast videos. Will they be available once make the purchase? Or are they hidden somewhere within the software under some other section?
https://www.buildbox.com/wp-content/uploads/2014/12/virtual-control-section.png
Help me this query.
Thanks in advance
Is there any way to have the music of the game?
I really like the game, but I love its music.
Hi Silvia, yes the music can be found and purchased on audiojungle.
Hi Trey,
Congrats on Bounce making the top 25. Keep up the great work.
Cheers,
Lester C
HI Trey, great video. Thanks for the walkthrough.
Can you advise on the following:
1) If Apps do not have in apps purchases/are free are they still able to make money?
2) You mentioned you consulted on Bounce with the creator. Do you consult on app creation as well and what is the process to get you involved around that?
3) Was there any specific actions taken to get bounce marketed so it could hit the top 25?
Thankyou in advance!
@Ed Thanks for commenting Ed. Unfortunately we’re under NDA so we can’t talk about income with this game (or Phases for that matter), but it’s not uncommon for a top game to make multiple 6 figures over time.
Great video Trey, would be nice to learn something about how it is going in terms of income… I now this info is sensitive… but something to just get an idea!.. :)
[…] We’ve created a new video showing the level design and Buildbox file behind the final version of […]