Light Sun Attributes
The Light Sun is the main source of light in every scene. To view the light sun attributes in the Options panel, inside a World, click the light sun in the Scene Editor or select it in the Outliner.
You may also watch the Light Sun video.
Option | Description |
Name | Change the name of the light object, only if needed. |
Position | Enter the appropriate numeric values for each axis to define the location of the light. Alternatively, drag the arrow axis handles to the desired location in the Scene Editor. If needed, for details, see Tools. |
Rotation | Enter the appropriate numeric values for each axis to define the angle of the light. Alternatively, click the Rotation Tool button and drag the circle axis handles to set the desired angle for the light in the Scene Editor. If needed, for details, see Tools. |
Scale | Enter the appropriate numeric values for each axis to define the size of the light. Alternatively, click the Scale Tool button and drag the cube axis handles to set the desired size for the light in the Scene Editor. If needed, for details, see Tools. |
Light Color | Click this field, select the desired color from the several options provided in the Colors window, and click OK. |
Intensity | Enter a numeric to specify the strength or amount of light produced by the light source. The higher the number, the more light will be shed. |
Ambient Color | Click this field, select the desired color from the several options provided in the Colors window, and click OK. |
Shadow Distance | Enter a numeric value to specify the distance from the Path Anchor to the end of where shadows are being drawn. Beyond this distance, shadows will not show up. |
Shadow Intensity | Enter a decimal from 0 to 3 to specify how dark you want the shadow to be. |