If Collide Node
This action node creates a Collision Shape that triggers a reaction when a physics based object makes contact. For a use case example, see Health, Damage, and Defeat.
Option | Description |
Name | To create a custom name, replace “3D model” and type another name. |
Collision Shape | Select the type of shape for the area around the asset that other assets will collide with to trigger the desired outcome. |
Position | Move the collision shape around the asset by changing the axes values. |
Texture Offset | Move the texture along the axes by entering different X and Y axis values. |
Rotation | Rotate the collision shape by entering different axes values. |
Scale | Change the size of the collision shape by entering different axes values. |
Affected Asset | Select which asset or type of asset triggers the desired outcome. |
Fixed Rotation | Prevents the asset from rotating the collision shape despite the asset being rotated in the scene. |