Control Nodes
These nodes allow you to attach a variety of controls to your asset, such as touch, swipe, keyboard buttons, and mouse controls.
For details on how to add a control node to a character or object in a game, see Adding, Editing, and Deleting Nodes.
Node | Icon | Description | Customizable? |
Touch | Enables any connected nodes when the entire screen is activated by either the touch or release of a finger, or the click or release of the mouse. | No | |
Touch Move | Allows the player to change the position of the asset by dragging it across the screen with either a finger or mouse. | Yes | |
Touch Rotate | Allows the player to change the rotation of the asset by dragging it across the screen with either a finger or mouse. | Yes | |
Is Touched | Activates any connected nodes immediately when the player clicks or taps the screen. | Yes | |
Touch Path | Puts the asset on a continuous path moving forward, and allows the asset to be moved from side to side by dragging left or right across the screen using a finger or mouse. | Yes | |
4-Way Swipe | Allows the player to drag the screen in 4 directions, up, down, left, and right. | Yes | |
UI Button | Allows the player to click or tap a specified area on the screen to activate any connected nodes. | No | |
Keyboard Button | Assigns a button on the keyboard to activate any connected nodes. | No | |
Keyboard Move | Allows the WASD and Arrow keyboard buttons to enable any connected nodes. | No | |
Mouse Button | Assigns a Mouse Button that will activate any connected nodes. | No | |
Mouse Move | Allows the movement of the mouse to enable any connected nodes. | No | |
Mouse Scroll | Allows the scroll wheel of the mouse to enable any connected nodes. | No |