What is the size of Vertical game screen ?

Discussion in 'Level Design' started by eyal, Apr 9, 2016.

  1. eyal

    eyal Serious Boxer

    Joined:
    Sep 25, 2015
    Messages:
    642
    Likes Received:
    121
    What should I choose for the game size artwork ?
    The bg's of course, the game size, etc
    thank you
     
  2. nayamamarshe

    nayamamarshe Avid Boxer

    Joined:
    Feb 21, 2016
    Messages:
    237
    Likes Received:
    64
    Just hit play. Choose iPhone and note down the resolution.
     
  3. FerZ

    FerZ Boxer

    Joined:
    Jan 5, 2016
    Messages:
    59
    Likes Received:
    13
    Buildbox uses the screen size of iPhone 5, 640x1136. So set assets to the according size for that screen (a little bigger would be better) and Buildbox will scale that into bigger screens or smaller screens.
    If you drop very big assets into buildbox and scale them down from there, then when testing your game you'll notice they are kind of sharp, and if you do the other way around and you scale them up, they will become very blurry. :)
     
  4. eyal

    eyal Serious Boxer

    Joined:
    Sep 25, 2015
    Messages:
    642
    Likes Received:
    121
    Thank you @FerZ for that
     
  5. heathclose

    heathclose Miniboss Boxer

    Joined:
    Jan 28, 2016
    Messages:
    1,810
    Likes Received:
    1,026
    This is how you end up with 89 atlases (search it)

    My suggestion is to create your assets... Bring them into buildbox... Scale them to where you like.... Note the percent of the scale... Delete that object and delete it from your atlas... Resize a copy of the original the percentage that you noted... This will keep your atlases low in number and your game file size small
     
    Last edited: Apr 26, 2017

Share This Page