What Exactly Does Aob_sessionreporting Report?

Discussion in 'Buildbox General Discussion' started by adrianjgomez, Jul 30, 2020.

  1. adrianjgomez

    adrianjgomez Boxer

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    I noticed that my new android project export includes a "reporting library". Is their documentation of what exactly is it reporting or is it time to drag my handy dandy proxy server to figure it out?
     
  2. adrianjgomez

    adrianjgomez Boxer

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    Ok. Since no reply and I am done with Buildbox at least until the next jam here is what I found by putting a proxy in-between my game and the internet. Nothing unexpected but especially if you are creating a kids game you might need to at least mention these items in your privacy policy,

    On first launch:
    Code:
    {
        "device": "xxxx",
        "bundleId": "xxxxxx",
        "country": "US",
        "userId": "xxxxx",
        "platform": "Android",
        "type": "ReportTypeSessionFirst",
        "sessionId": "xxxxx",
        "startTime": 12345,
        "os": "xxxx",
        "sdkVersion": "xxxxx",
        "appVersion": "xxxx"
    }
    
    Subsequent launches:
    Code:
    {
        "device": "xxx", // I believe this is the device model number.
        "bundleId": "xxxx",
        "country": "US",
        "userId": "xxxx",  // This is not the advertising id from what I can tell.
        "platform": "Android",
        "type": "ReportTypeSessionStart",
        "sessionId": "xxxxx",
        "startTime": 123456,
        "os": "xxxx", // OS of the device
        "sdkVersion": "xxx", // Buildbox SDK Version
        "appVersion": "xxx"
    }
    
     
  3. Sean Buildbox

    Sean Buildbox Serious Boxer

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    Hey there just saw this. So basically the AOB Reporting collects data that will help recommend the games to Kwalee or similar opportunities. They were crafted from the legal perspective to create the least-invasive solution possible. No GDPR concerns or privacy policy updates necessary. No private data is collected, no players data if that is what is a concern is as well ;)
     
    Last edited: Aug 4, 2020

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