Trying To Create A Bowling System With Score Keeping...

Discussion in 'How Can I...?' started by Snozzberry, Jun 4, 2020.

  1. Snozzberry

    Snozzberry Avid Boxer

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    I am working on a game that is a variation of bowling and I do not want to reinvent the wheel or find out half way through that this can't be done. I'm sure that the score tally might be a little tricky but I'm no so worried about that as I am the mechanics of the pins. I can't get mine to fall down lol. They're like weebles. I'm sure it's just a setting but it's driving me nuts. I would like to represent the physics of pins as close as I can but I do not know if this is even possible in BB. And finally, does anyone know of a template or components that might give me a good idea on how to create the scoring mechanics?

    Any help would be greatly appreciated.
     
  2. Codifie

    Codifie Avid Boxer

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    Have you tried messing with the worlds gravity and the pins mass setting? Just my first thoughts.
     
  3. Snozzberry

    Snozzberry Avid Boxer

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    Thanks for the suggestion. To get the right gameplay for the projectile I've had to do some work with the gravity so that may be an aspect that I need to look at. I will follow up when I figure it out.
     
  4. Codifie

    Codifie Avid Boxer

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    If you need specific gravity settings for your world, maybe try using the Gravity node in your Pin object?
     

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