[SOLVED] Auto drive function for Motocross!

Discussion in 'How Can I...?' started by Qdeveloper, Apr 29, 2016.

  1. Qdeveloper

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  2. Qdeveloper

    Qdeveloper Avid Boxer

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    Finally I have managed to make the vehicle to auto drive itself xD, Not sure this was the correct way, I have used the Game Speed setting!
    if any issue i may face later to use this method, Please inform me.

    [​IMG]


    Now the other big issue I'm facing, How i can make the vehicle to rise up/down (Rotating) like Hell Escape Racing ?

    Thanks.
     
  3. Qdeveloper

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    Any hint for how to rotate up/down the car ?
     
  4. Qdeveloper

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    I'm still confused for how the touch buttons logic handled with character movements, I just bought a motocross template expecting to understand how to fix my original issue, Ended up to be confused even more :(
    [​IMG]

    Anybody tell me why all buttons trigger function set as a default for all ? but yet they play well during the testing ?
    Does BB2 can bypass the engine to source code ? So that why i don't see the actual stuff set as it's in the BB2 but still work during playing ?
     
  5. Qdeveloper

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    Found out Game Speed Max/Min in world scene setting is not the correct way to make the car drive itself, That's why rotate left/right buttons didn't worked well.
     
  6. Qdeveloper

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    Any help guys ? i don't like to bump topic, but I hope someone guide me for better tutorials or more tips for how to make special motocross gameplay like hell-escape-racing/
     
  7. Qdeveloper

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    bump !!
     
  8. andre_sprs

    andre_sprs Serious Boxer

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    Anybody tell me why all buttons trigger function set as a default for all ? but yet they play well during the testing ?
    Does BB2 can bypass the engine to source code ? So that why i don't see the actual stuff set as it's in the BB2 but still work during playing ?


    When its set to default you will be able to connect it to a different menu ui in the mind map. If you choose a function other than default than buildbox already knows what you want to do and doesn't give you the option to map it to a different menu ui
     
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  9. Qdeveloper

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    Thank you for the clarification, What about the topic question, Any hint how to simulate the "Motors Spin CW" automatically without a button action ?
     
  10. dusan20002

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    Hi @Qdeveloper
    For making character drive itself you will need to set in Character Gameplay Settings Max Speed, similar like your World Game Max Speed
    And for Rotating you will need to select Character Button and choose Rotate Left or Rotate Right.
     
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  11. Qdeveloper

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    I tried this method again, But the wheels will not rotate and also I can't use "Rotate Left/Right" Buttons, I have set both max speed of characters and world game to 81, I also add Speed Increase to 1.

    Thank you so much, Looking forward for your help.
     
  12. Qdeveloper

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  13. dusan20002

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  14. Qdeveloper

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    YOU MY HERO !

    Thank you so much, I opened both your BBDOC to figure out how you have made it!, I surprised how it was so simple !!
    [​IMG]

    Using buildbox, You need to think out of the box sometime xD
     
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