Hello, So when I set the bounce property of a world to '0' and then have an action affect the character with a property value of '100' nothing happens? I would expect the character to bounce? I tried this vice versa by setting the world property to a '100' which made the character bounce up and down and then adding an action with the bounce property set to '0' to stop the character bouncing, yet this doesn't seem to work either? It seems that the 'Bounce' property in a gameplay action doesn't work, am I misunderstanding something? Help much appreciated.