Running In Circles?

Discussion in 'How Can I...?' started by wmfear, Sep 11, 2021.

  1. wmfear

    wmfear Avid Boxer

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    Hi guys.

    Just wondering if it`s possible to make an animated FBX model (enemy) run in circles, while following the rotation, so it looks "realistic"? I`ve tried using the Circular move-node, but the model seems to be facing the same direction all the time.

    Just an example here of the way I want the model to move:
    01.jpg
     
  2. Tars Tarkas

    Tars Tarkas Avid Boxer

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    maybe a combination of Circular Move and Rotate Towards nodes.
     
  3. Codifie

    Codifie Avid Boxer

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  4. wmfear

    wmfear Avid Boxer

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    Thanks for your suggestions. I found an "alternative" way that works fine by using an If collide > rotate on my model
     
  5. Codifie

    Codifie Avid Boxer

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    Good idea!
     
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  6. Vlad-NY

    Vlad-NY Serious Boxer

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    Awesome idea, we'll done! :)
     
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