Running In Circles?

Discussion in 'How Can I...?' started by wmfear, Sep 11, 2021.

  1. wmfear

    wmfear Avid Boxer

    Joined:
    Apr 6, 2018
    Messages:
    165
    Likes Received:
    89
    Hi guys.

    Just wondering if it`s possible to make an animated FBX model (enemy) run in circles, while following the rotation, so it looks "realistic"? I`ve tried using the Circular move-node, but the model seems to be facing the same direction all the time.

    Just an example here of the way I want the model to move:
    01.jpg
     
  2. Tars Tarkas

    Tars Tarkas Avid Boxer

    Joined:
    Jul 17, 2018
    Messages:
    303
    Likes Received:
    228
    maybe a combination of Circular Move and Rotate Towards nodes.
     
  3. Codifie

    Codifie Avid Boxer

    Joined:
    Apr 17, 2018
    Messages:
    364
    Likes Received:
    190
  4. wmfear

    wmfear Avid Boxer

    Joined:
    Apr 6, 2018
    Messages:
    165
    Likes Received:
    89
    Thanks for your suggestions. I found an "alternative" way that works fine by using an If collide > rotate on my model
     
  5. Codifie

    Codifie Avid Boxer

    Joined:
    Apr 17, 2018
    Messages:
    364
    Likes Received:
    190
    Good idea!
     
    wmfear likes this.
  6. Vlad-NY

    Vlad-NY Serious Boxer

    Joined:
    Jul 21, 2018
    Messages:
    605
    Likes Received:
    361
    Awesome idea, we'll done! :)
     
    wmfear likes this.

Share This Page