Hi, I have been working on a non scrolling game and each level is a seperate world. All the worlds use the same world UI where I have placed a score label. the settings for the label are: Function = Score World = All Score Type = Points Amount = Current When you play for the first time, it works great, but when you die and restart the game the score does not reset back 0. Is this a bug with buildbox? Or am i doing something wrong? I have buildbox version 2.2.5 Thank you for your help.
How are your worlds set up? Are you advancing via checkpoints? Because if you are restarting from a checkpoint the game score continues. There are way smarter people on here that can dive further into this than I. But that would be the first place I started is looking at checkpoint status.
@bentforktech I am not using checkpoints, I am using menu jump to go from world to world, and on restart I am always starting from world 1
Do you want to go to world 1 when you restart? try to have the restart button go back to world 1 to reset the score
@Neverafter thats how it is mate. It still does not reset. I am trying a different approach now using checkpoints, and it's working but for some reason when I go from scene 1 to scene 2 the objects move to the bottom of the screen. Fix one issue and another arises love it!
Hi What do you mean by empty world ? My game is like this : Endless From world 1–>world 2–>world 3–> world 1... So what should I do in this case ?