Hello All, So I've included a removed ads button in my game, Which I thought was setup correctly however my app was rejected by Apple as it didn't. So just to clarify, I've added the button in Buildbox set it to 'Remove Ads' (No ids required?) Then in ItunesConnect I've created and setup a non-consumable IAP for the remove ads button along with a screenshot of where it is in my game. Thats it...right? Have I missed anything out, the only thing I can think of is that I need to put an id for the remove ads button in Buildbox but i cant see anywhere that requires one for remove ads. Anyways help much appreciated.
Actually there is. When you place your button in the menu and go to the Advanced Options, at the bottom there is a field called Purchase Method. When you put it to In App Purchase you get another field that's called Store Identifier. There you have to put the ID you generated in iTunes Connect. It should be something like: com.yourbrand.yourgame.remove_ads
Thank you For some reason the store id section in Buildbox had disappeared? I had to recreate the button for it to appear again.
@VudGames: Click on your Remove Ads button so that it shows up on the right screen in BB. Then make sure that "Remove Ads" action is set at top right. Then click on the check box "√" for Buy and Use. The Bundle ID field for the iAP will appear. Put your app ID that you set up or are going to set up in this field. com.companyname.removeads See screenshot below.
Add purchase button Set "Purchase Method" to "In App Purchase" Store Identifier will appear (as @ajcoryat states you need to check buy and use as well)