Paid/Adfree version of Game.

Discussion in 'How Can I...?' started by FoxSquare, Mar 11, 2016.

  1. Gregory Storm

    Gregory Storm Avid Boxer

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    What's the Linker error? Click on it and take a screenshot of the main window.
     
  2. FoxSquare

    FoxSquare Boxer

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    Here is the screen shot,

    Thanks @Gregory Storm

    PS- I deleted the files in framework. Screen shot in the previous message.
     

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  3. dusan20002

    dusan20002 Avid Boxer

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    Hi @FoxSquare Did you try adding just Reward Video Ad for your game.
    You can publish it like Paid App and give users options to watch video ad for gaining extra lives or coins or characters.
     
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  4. FoxSquare

    FoxSquare Boxer

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    @dusan20002 Currently I dont have that. I am looking for a way to completely eliminate the ads and publish a Paid version on Appstore. If it does work Ill look for other ways :)
     
  5. Gregory Storm

    Gregory Storm Avid Boxer

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    From the error, it doesn't look like you removed GoogleMobileAds from Other Linker Flags. Can you confirm whether that was done?
     
  6. TheViseOne

    TheViseOne Boxer

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    I am curious, is there any specific reason why you want to remove ad frameworks from the app?
    You can always publish paid app with ads(and then don't show them)
     
  7. FoxSquare

    FoxSquare Boxer

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    Just wanted to remove unnecessary stuff from the game. :) @TheViseOne
     
  8. FoxSquare

    FoxSquare Boxer

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    Thanks @Gregory Storm

    I deleted the GoogleMobileAd from "other linker files"
    And it started showing error for "Ad Support" It was in the same folder so i deleted that too.
    And it started showing error for "Framework" It was in the same folder so i deleted that too.

    I Think its way more complicated. I think we should leave it as is and use the "Put ad till the app gets approved and remove them manually from the Ad host site" Is the Best and Simplest and Easiest so
     
  9. Gregory Storm

    Gregory Storm Avid Boxer

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    @FoxSquare It sounds like something I could fix in 15 minutes but I would need your xcode project to do it and I'm at GDC right now.
     
  10. trudnai

    trudnai Miniboss Boxer

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    What ads have you put in your project? I have tried to trick BB to add the AdSupport framework to the xcode project but I could not do that.

    Btw I have tried to create my own Ad eliminator "empty stub", and I guess that is very similar to what @Andy was telling that BB is doing that already -- And frankly, the compiled code got bigger with my version -- have not investigated why. Anyways, I had no AdSupport framework in any of my exports, no matter which ad service I set up in BB. What version of BB are you using?
     
  11. FoxSquare

    FoxSquare Boxer

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    @trudnai I just went with "Putting the Ads and removing them manually when app gets approved" method. App is currently in review so hopefully it will get approved soon.
     
    trudnai and playsgames6666 like this.

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