multiply background

Discussion in 'Gameplay' started by rechris2, Dec 4, 2015.

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  1. rechris2

    rechris2 Boxer

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    Hello,
    if i set a image like background i cannot hide in some level, so i want to set a background like a object, but some problem about the end and the start of image is no easy to manage.
    See what happen on attachments 1 and 2
    See the ex_1 - ex_2 - ex_3, how i can set different background during the game play?
    Thanks
     

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  2. rechris2

    rechris2 Boxer

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  3. Rebel Studios

    Rebel Studios Avid Boxer

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    well... you would have to tile it... put your background objects into the game as objects and not background... Set it to decoration and all will be good. You won't have the parallax effect though. This is the hack that we all use right now... Unless of course you would wanna wait for Bbox 2 ;)
     
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  4. PeterB

    PeterB Boxer

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    @Rebel Studios - If you used more than 1 object as a bg tile as a split screen (i.e. stripes) and set each physics at a different rate, won't that give you a parallax effect?
     
  5. Rebel Studios

    Rebel Studios Avid Boxer

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    yes it does @email ... in fact u can even set these so called background object with special effects like a wheel spinning or even some other stuff... :) we have our coming games set like these
     
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  6. netkomm

    netkomm Avid Boxer

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    this feature is going to be included in BB 2.0 : "multiplle worlds" (multiple scenes with their own background

    )
     
  7. rechris2

    rechris2 Boxer

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    yes i can insert a object the problem is the end of one object when start the other object how to marge with out line...
    See attachment, the background is not easy to set if we use a object
     

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  8. Christoph

    Christoph Miniboss Boxer

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    Use endless graphics that can be looped easily. If you use graphics that have straight lines you obviously will see this lines. But if you use a opaque color for the background and then put the trees with transparency over it nobody never will notice.
     

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