Issue Solved: Movement Of Collision Shape Not Synchronic

Discussion in 'Technical Discussion' started by koshmatic, Oct 2, 2016.

  1. koshmatic

    koshmatic Boxer

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    Dec 22, 2015
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    Hi Guys,

    (1) I have created a character with a respective collision shape. As soon as I change the moving direction of my character to backwards the collision shape shifts which results in character and shape not being synchronic anymore.

    (2) When changing the movement direction to backwards the shooting height (arrow) also changes and does not stick to the set height.

    Please see images attached.
    Can somebody help me?

    Greetz
    Kosh
     

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