How Can I: Disable A Node If The Object Collides With A Collision Object

Discussion in 'How Can I...?' started by Yash Yu, Jan 24, 2021.

  1. Yash Yu

    Yash Yu Boxer

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    So basically I am trying to make a game similar to these games and when a car A touches car B, then I swipe car B out, car A continues to move forward until it hits the wall. I am using 4 way swipe with move nodes. So how can I make it so that when a car hits another car, the move nodes stop? View attachment upload_2021-1-24_19-15-14.png
     
  2. Sean Poindexter

    Sean Poindexter Boxer

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    Try send and receive nodes. When one one car collides with other send a signal to a move node inside the car you want to stop moving. If that node is zeroed out all movement from object should stop. However the swipe/ 4 way swipe node can be tricky because currently there is a bug in it that has it active just by connecting another nod to the "Enabled" section. I'm trying to figure it out now.
     

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