How Bb Handles Different Framerates

Discussion in 'Technical Discussion' started by kwinchi, Apr 19, 2020.

  1. kwinchi

    kwinchi Boxer

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    this is a big problem that i don't see gettings discussed anywhere
    the way that bb calculates dt and movements in world is constant and aimed at 60 fps , so if a device fails to reach that 60 fps it will be noticeably slower , compared to faster devices
    i hope this gets adressed soon
     

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