Is there a way to hold the path logic? I'm having a path logic I would like it if the character enters the path logic, I would be able to let's say touch a certain area of the screen and hold the character still in that position and when I release, the pathing continues. Or let's say a path logic with ping-pong play mode and I would be able to hold the character a bit in place by touching the screen. I think my question comes down to what can impact the path logic process, in terms of speed/position of the character (or the objects for that matter). Thanks,,