Here is my hitting cylinder asset. It attacks to player and is hittable. Maybe it may be seem very simple but it has many advantages. First of all, it doesn't turn to it's first position after position animation. And killer advantage is it is both kinematic and hittable at the same time. I had to write some custom javascript code, do not let node names of it disappoint you they are all semi-custom made ;D https://we.tl/t-YYfMiV1uja Oh there is some problems i will update link after i solve the problems