I just filed a support ticket and wanted to ask any Boxers if they are noticing crashes on playing sounds for obstacle defeated animations? Here is a picture where a crash happened on Thread 4. It happens about 5% of the time with no consistency or reproducible method. Code Type: ARM-64 (Native) Parent Process: launchd [1] Date/Time: 2015-10-06 09:00:10.276 -0400 Launch Time: 2015-10-06 08:52:16.784 -0400 OS Version: iOS 8.4 (12H143) Report Version: 105 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000 Triggered by Thread: 4 Thread 4 Crashed: 0 OpenAL 0x000000018660c6e4 alGenBuffers + 148 1 OpenAL 0x000000018660c6cc alGenBuffers + 124 2 PZPlayer 0x000000010022f0ac 0x100050000 + 1962156 3 PZPlayer 0x000000010020dad8 0x100050000 + 1825496 4 PZPlayer 0x000000010020dd00 0x100050000 + 1826048 5 libsystem_pthread.dylib 0x0000000195ee7dc4 _pthread_body + 160 6 libsystem_pthread.dylib 0x0000000195ee7d20 _pthread_start + 156 7 libsystem_pthread.dylib 0x0000000195ee4ef4 thread_start + 0
I think most of us won't understand this information, so best to just wait for support. I haven't had the same issue, but let us know what support says. Sometimes they can reproduce the problem and sometimes not.