Frame Loops On Menus/ui

Discussion in 'Technical Discussion' started by AaroArts, Feb 6, 2017.

  1. AaroArts

    AaroArts Miniboss Boxer

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    So I'm trying to get an image to rotate on my Main menu, and it turns out, that using frames, it takes 400 frames to achieve the speed I want....

    How will this affect loading times?
    Like, is BB creating 400 images, then sequencing them? or is BB literally rotating the image, and the 400 frames is just a reference for us?

    I usually only use 40 ish frames, but I need the rotation to go really slowly.

    Thanks.
     
  2. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Can't you just use Angular velocity to get the desired effect?
     
  3. AaroArts

    AaroArts Miniboss Boxer

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    How do you do that in a UI node? Or am I completely missing something here xD
     
  4. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Just use a game scene as a menu. It will make life easier.
     

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