I’m making a game where you need to collect 10 rocks, 10 sticks, and 10 leaves to move on to the next stage. Is there any way to store multiple values (points) at the same time? It would be great if BuildBox had more than points and coins that can be collected but is there a workaround?
Unfortunately there’s only 2 types. Unless you collect 10 Points, 10 Coins and travel a distance of 10. You could also use static images on UI’s with loads of Event Observers to create a 3rd type but you’d have to make loads of UI’s.